DetailerDebug (SEGS)
ImpactPack/Detailer
DetailerForEachDebugIt enhances details by inpainting each region within the detected area bundle (SEGS) after enlarging them based on the guide size.
Example
JSON Example
{
"class_type": "DetailerForEachDebug",
"inputs": {
"image": [
"node_id",
0
],
"segs": [
"node_id",
0
],
"model": [
"node_id",
0
],
"clip": [
"node_id",
0
],
"vae": [
"node_id",
0
],
"guide_size": 512,
"guide_size_for": true,
"max_size": 1024,
"seed": 0,
"steps": 20,
"cfg": 8,
"sampler_name": "euler",
"scheduler": "simple",
"positive": [
"node_id",
0
],
"negative": [
"node_id",
0
],
"denoise": 0.5,
"feather": 5,
"noise_mask": true,
"force_inpaint": true,
"wildcard": "",
"cycle": 1
}
}This example shows required inputs only. Connection values like ["node_id", 0] should reference actual node IDs from your workflow.
Inputs
| Name | Type | Status | Constraints | Default |
|---|---|---|---|---|
image | IMAGE | required | - | - |
segs | SEGS | required | - | - |
model? | MODEL | required | - | - |
clip | CLIP | required | - | - |
vae | VAE | required | - | - |
guide_size | FLOAT | required | min: 64, max: 16384, step: 8 | 512 |
guide_size_for | BOOLEAN | required | - | true |
max_size | FLOAT | required | min: 64, max: 16384, step: 8 | 1024 |
seed | INT | required | min: 0, max: 1.84e+19 | 0 |
steps | INT | required | min: 1, max: 10000 | 20 |
cfg | FLOAT | required | min: 0, max: 100 | 8 |
sampler_name | ENUM44 options
| required | - | - |
scheduler | ENUM17 options
| required | - | - |
positive | CONDITIONING | required | - | - |
negative | CONDITIONING | required | - | - |
denoise | FLOAT | required | min: 0.0001, max: 1, step: 0.01 | 0.5 |
feather | INT | required | min: 0, max: 100, step: 1 | 5 |
noise_mask | BOOLEAN | required | - | true |
force_inpaint | BOOLEAN | required | - | true |
wildcard | STRING | required | - | - |
cycle | INT | required | min: 1, max: 10, step: 1 | 1 |
detailer_hook | DETAILER_HOOK | optional | - | - |
inpaint_model | BOOLEAN | optional | - | false |
noise_mask_feather | INT | optional | min: 0, max: 100, step: 1 | 20 |
scheduler_func_opt | SCHEDULER_FUNC | optional | - | - |
tiled_encode | BOOLEAN | optional | - | false |
tiled_decode | BOOLEAN | optional | - | false |
Outputs
| Index | Name | Type | Is List | Connection Reference |
|---|---|---|---|---|
0 | image | IMAGE | No | ["{node_id}", 0] |
1 | cropped | IMAGE | Yes | ["{node_id}", 1] |
2 | cropped_refined | IMAGE | Yes | ["{node_id}", 2] |
3 | cropped_refined_alpha | IMAGE | Yes | ["{node_id}", 3] |
4 | cnet_images | IMAGE | Yes | ["{node_id}", 4] |
How to connect to these outputs
To connect another node's input to an output from this node, use the connection reference format:
["node_id", output_index]Where node_id is the ID of this DetailerForEachDebug node in your workflow, and output_index is the index from the table above.
Example
If this node has ID "5" in your workflow:
image (IMAGE):["5", 0]cropped (IMAGE):["5", 1]cropped_refined (IMAGE):["5", 2]
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